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The update goes live at 10pm AEDT on November 11.
JUST CAUSE 2 MODS INSTALLATION INSTALL
Extended ability to store values from player-only to all entities Install ReShade for extra good graphical quality.Implementation of following classes, which greatly improve client/server communication: SharedObject, NetworkObject, WorldNetworkObject.Major sync improvement to vehicles and on-foot weapons.
JUST CAUSE 2 MODS INSTALLATION MOD
A link to the file types can be found in the Mod installation tutorial, but I'll go over a few briefly. There are many file types which can be modded. Using the same method as the bin programs, you can pack and unpack archives, and modified archives are placed in dropzone just as other files are.
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Depth-Tested Rendering: Render inside of the game world! To start you off, I consider Zxz's Blackmarket Mod an essential.Civilian Model Support: All civilian models are now available to use!.Scriptable Client Actors: Scripters can now create their own client-side NPC’s!.The team behind the mayhem and utter madness that is Just Cause 2's multiplayer mod, has been working on a few meaty changes behind the scenes that will go live on Wednesday, November 11.Īll the details were revealed in a new forum post, but here are headline changes. If you have any suggestions, solutions, something to add here, let me know and I will update this post. Development of the Just Cause 2 multiplayer mod continues and it's due for a hefty update very soon. Since quite a lot of people having technical problems with the game, and the same questions getting asked over and over again, I decided start a guide and try to collect all the common problems and solutions (if present) here.